/** * @module cpixelformat_24 * @author Manuel Mausz, 0728348 * @brief Implementation of CPixelFormat handling 24bit color Windows Bitmaps. * @date 18.04.2009 */ #include #include "cpixelformat_24.h" using namespace std; void CPixelFormat_24::setPixel(const uint32_t *pixel, uint32_t x, uint32_t y) { if (m_bitmap->getPixelData() == NULL) throw PixelFormatError("No pixelbuffer allocated."); uint32_t rowsize = 4 * static_cast( ((CPixelFormat_24::getBitCount() * abs(m_bitmap->getInfoHeader().biWidth)) + 31) / 32 ); /* if height is positive the y-coordinates are mirrored */ if (m_bitmap->getInfoHeader().biHeight > 0) y = m_bitmap->getInfoHeader().biHeight - y - 1; uint32_t offset = y * rowsize + x * (4 * getBitCount() / 32); /* boundary check */ if (offset + 3 * sizeof(uint8_t) > m_bitmap->getInfoHeader().biSizeImage) throw PixelFormatError("Pixel position is out of range."); /* convert color values to correct types */ uint8_t data[3]; try { data[0] = boost::numeric_cast(pixel[2]); data[1] = boost::numeric_cast(pixel[1]); data[2] = boost::numeric_cast(pixel[0]); } catch(boost::numeric::bad_numeric_cast& ex) { throw PixelFormatError("Unable to convert pixelcolor to correct size: " + string(ex.what())); } copy(data, data + 3, m_bitmap->getPixelData() + offset); } /* vim: set et sw=2 ts=2: */